lord of the pixels
A Game where you start out as knight and go through levels defeating enemies and unlocking different characters each with an unique ability. The primary action of the game is fighting with light platforming.
This game was made for a school project where we had to make any project having to do with computer science with 2 other class mates.
Lord of the Pixels has launched its first release build!
If you find a bug or have a suggestion follow this link:
https://forms.office.com/Pages/ResponsePage.aspx?id=q50jZbEurUe3BNJ0TdW8K5_Jvwym...
CONTROLS
NAVIGATION
Keyboard :
Select: AWSD
Confirm: Enter
Cancel: backspace
Select second character: arrow keys
Controller:
Select: left analog stick / d-pad
Confirm: A-button
Cancel: B-button
GAMEPLAY
Keyboard1:
Move/Aim: AWSD
Jump: space
Stop: right-shift
Normal: J
Dash : K
Special: L
Keyboard2:
Move/Aim: arrow keys
Jump: numpad 0
Stop: numpad Dot.
normal: numpad 4
Dash : numpad 5
Special: numpad 6
Controller:
Move/Aim: left analog stick / d-pad
Jump: A-button
Stop: left-trigger / left-bumper
normal: X-button
Dash : right-trigger / right-bumper
Special: B-button
CREDITS:
PROGRAMMING, ART & DESIGN:
Bram Otte
Sander Timmer
Coen Albas
SOUND EFFECTS:
Boris Otte
Bram Otte
MUSIC:
Steampianist: A Medieval Theme
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Release date | Apr 10, 2020 |
Authors | Bram Otte, SPTimmer |
Genre | Platformer, Action |
Made with | Paint.net, Adobe Photoshop, Unity |
Tags | 2D, Local Co-Op, Local multiplayer, Pixel Art, Retro, Short, Side Scroller, Singleplayer, Unity |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Xbox controller, Gamepad (any), Playstation controller |
Accessibility | Interactive tutorial |
Multiplayer | Local multiplayer |
Player count | 1 - 2 |
Links | feedback form |
Download
Development log
- Releasing Lord of the PixelsApr 12, 2020
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